All 50 Mina the Hollower achievements and PS5 trophies — complete list with unlock requirements, missable warnings, speedrun trophy guide, secret boss feats, NG+ trophies, and a 100% completion roadmap.
Mina the Hollower achievements total 50, shared across Steam and PS5. The meta-completion trophy Feat Accompli requires earning all other feats. Based on current Steam data, approximately 0.3–0.5% of players are expected to reach 100%, making it a legitimately challenging completionist target.
| Category | Count | Notes |
|---|---|---|
| Story / progression | ~6 | Obtained naturally through the main campaign |
| Economy / Bones | 4 | Bone Keeper and Bone Pincher are mutually exclusive in one save |
| Boss challenges | ~10 | Includes Untouchable, Hammerama, and weapon-specific feats |
| NG+ / modifiers | 3 | Hollowin’ Again!, Hardifier, Weirdifier |
| Collectibles | ~5 | Fully Equipped covers trinkets, sidearms, cloaks, upgrades |
| Minigames / side activities | ~5 | Fishing board, racing, ring dive, Iron Steed |
| Skill / trick feats | ~15 | Specific weapon techniques and environmental challenges |
| Meta | 1 | Feat Accompli (all feats earned) |
Several achievements can be permanently missed on your current save. All can be recovered in New Game Plus, but planning ahead avoids backtracking.
| Achievement | How It Is Missed | Risk Level |
|---|---|---|
| Children Rescue Feats | Completing a dungeon without finding and rescuing all trapped children locks you out of the associated rewards and trophies for that dungeon on this save. | High |
| Bone Keeper | If you die and fail to recover your dropped spark before it disappears, you permanently lose your Bones on that death. The run no longer qualifies. You must never lose unrecovered Bones from start to finish. | High |
| Off the Grid | Enter the Underlab even once and this trophy is voided for that playthrough. You must complete the entire game without any Underlab visits. | High |
| Bone Pincher vs Big Spender | Bone Pincher requires finishing without spending any Bones in shops. Big Spender requires spending 50,000 combined. These are mutually exclusive in one save file — plan separate runs or NG+. | Medium |
| Below Zero | Requires ending the game at -1% collection or less. Conflicts with Fully Equipped and other collection trophies — best done on a dedicated run or separate save. | Medium |
| Traumatized (and similar NPC events) | Tied to specific NPC states (e.g., dancing with Poppit). If you advance past the trigger point without completing the event, you may need NG+ to access it again. | Medium |
Obtained naturally through the main campaign. No special conditions required.
| Achievement | How to Unlock |
|---|---|
| First Purchase | Buy your first item from any shop. |
| Sparks of Genius | Restore half of the Spark Generators (3 of 6 regions). |
| Thorne Beater | Defeat Thorne for the first time. |
| Hollow Victory | Reach the conclusion of the game (defeat the final boss). |
| Hollowin’ Again! | Finish the game in New Game Plus. |
| Feat Accompli | Earn all other Feats in the game. (Platinum / 100% meta trophy.) |
Four achievements tied to how you manage the Bones currency. Two of these conflict with each other — plan carefully.
| Achievement | How to Unlock | Notes |
|---|---|---|
| Big Spender | Spend a combined 50,000 Bones in shops across the run. | Conflicts with Bone Pincher — do on a different run. |
| Bone Pincher | Finish the game without spending any Bones in shops. | No Underlab, no shop purchases. Very difficult first run. |
| Bone Keeper | Complete the game without ever losing your Bones. If you die and fail to recover your dropped spark, you are disqualified. | Use Bell of Grace and Proto Spark. Best done in NG+ with full upgrades. |
| Bonestone Tycoon | Convert over 20,000 Bones in the Bone Sinterer in a single session. | Requires accumulating a large Bones stack before converting. |
Specific combat conditions required during or against boss fights.
| Achievement | How to Unlock |
|---|---|
| Untouchable | Defeat a Spark Generator boss without taking any damage. |
| Renegade Roundup | Defeat Armand, Maxi, Willis, the Dugin, and Evra. All are optional/secret boss encounters found in specific side-content locations. |
| Masochist | Defeat a boss while wearing exactly 3 Beastium Trinkets. |
| Shock Tactician | Defeat a boss using a spark from the Shock Flint Trinket as the killing blow. |
| Joule Junkie | Kill a boss while at 1 HP, using only Sidearms and the Joule Syringe Trinket. |
| Sniper Dagger | Kill a boss with Whisper and Vesper thrown from across the screen. |
| Hammerama | Defeat a boss using only fully charged attacks from the Blaststrike Maul. |
| Perfect Guard | Parry 15 consecutive attacks with the Guardian Casket. |
| Beckoning Buddy | Keep the Beckoning Collar creature active for most of a boss fight. |
Trick or technique achievements for specific weapons and sidearms. Most require setting up the specific scenario intentionally.
| Achievement | Weapon / Tool | How to Unlock |
|---|---|---|
| Tip Tapper | Nightstar (Dread Mace upgrade) | Kill 10 enemies in a row using Nightstar’s Dread Mace upgrade, hitting only with the tip of the chain. |
| Buster Bounce | Battery Buster | Defeat 3 enemies in a row with only double bank shots (bounced off two walls) using the Battery Buster. |
| Bashful | Drill Driver (sidearm) | Strike 3 enemies with a single charge of the Drill Driver. |
| Boomerang Blade | Gyro Dagger (sidearm) | Kill 2 enemies with a single Gyro Dagger, changing its direction with each strike. |
| Four-Point Hatchet | Volt Hatchet (sidearm) | Hit 4 different enemies, one with each spark of a single Volt Hatchet throw. |
| Skippin’ Stone | Hollower’s Rocks (sidearm) | Kill an enemy across 8 tiles of water using the Hollower’s Rocks. |
| Bounding Bonanza | Bounding Bomb (sidearm) | Kill an enemy with a Bounding Bomb explosion after both orbs have each bounced at least 3 times. |
| Wormhole | Recall Disc (sidearm) | Kill an enemy after warping in from offscreen using the Recall Disc. |
| Haunting Reach | Gnawing Ghosts (sidearm) | Hit a foe from 25 tiles away using the Gnawing Ghosts. |
| Pitfall Parasol | Deflector Parasol (sidearm) | Knock multiple enemies into a pit using a single Deflector Parasol activation. |
| Mist Glide | Mist Jar (sidearm) | Phase through 3 enemies in a single use of the Mist Jar. |
| Achievement | Trinket | How to Unlock |
|---|---|---|
| Pendulum Master | Dodging Pendulum | Parry 10 consecutive attacks without getting hit while the Dodging Pendulum Trinket is equipped. |
| Combo Conductor | Chain Capacitor | Maintain maximum combo with the Chain Capacitor Trinket for 10 consecutive seconds while in combat. |
| Plasma Survivor | Plasma Jug | Fill your reserve tank with the Plasma Jug Trinket while at exactly 1 HP. |
| Achievement | How to Unlock |
|---|---|
| Fully Equipped | Unlock all Weapons, Trinkets, Cloaks, and Upgrades. Covers the full arsenal including all 60 trinkets, all 15 sidearms, all weapon upgrades, and all cloaks. Steam completion rate: ~2.8%. |
| Fishin’ Reactor | Acquire all trophies on the Fish Board (fishing minigame located in Ossex area). |
| Minigame Master | Master all Racing, Ring Dive, and Wrecker challenges across Tenebrous Isle. |
| Pawned Off | Sell the maximum number of items at Pawnty’s Exchange. |
| Drag Race | Ride the Iron Steed (train) across 6 unique screens without doubling back. Requires the train station to be funded first (10,000 Bones donated total). |
Three achievements are tied to or practically require New Game Plus. Guides recommend planning all three for a NG+ dedicated run.
| Achievement | How to Unlock | Rarity |
|---|---|---|
| Hollowin’ Again! | Finish the game in New Game Plus mode. | Moderate |
| Hardifier | Finish the game with 3 active Hard Modifiers enabled simultaneously. | ~0.3% Steam |
| Weirdifier | Finish the game with 3 active Weird Modifiers enabled simultaneously. | ~0.3% Steam |
| Achievement | How to Unlock |
|---|---|
| Lopsided | Raise one stat to 10 while keeping all other stats at 3 or below. Requires intentionally min-maxing a single stat. |
| Below Zero | Finish the game with -1% collection or less. Conflicts with Fully Equipped — do on a separate run or save file. |
| Off the Grid | Finish the game without entering the Underlab at any point. No weapon upgrades via the Underlab allowed. |
| Light ’em Up | Avoid a certain fate in the darkness by using the Dynamo Lantern. |
| Opossum Impressem | Show Lena that you can clear 10 tiles without touching the ground. |
| Steed Hopper | Using the Iron Steed, hop on 3 enemies’ heads without touching the ground. |
| Trash Juggler | Knock the kids’ can below the bottom of the bridge. |
| Traumatized | Dance with Poppit (story-related NPC side event). Missable if you advance past the trigger without interacting. |
Complete the game in under 4 hours. The timer counts in-game time, not real-world time — menu pauses and loading screens do not count.
Attempt in New Game Plus after a complete first run. You carry over all trinkets, weapons, and upgrades, removing the need to grind resources. Boss pattern knowledge from Run 1 eliminates the learning curve that eats most of a first playthrough.
Keep no Hard Modifiers active during your speedrun attempt. Modifiers increase risk without reducing time requirement. Use your strongest build from Run 1 — Battery Buster or Dagger Storm with full Attack Bone Ups is ideal for fast boss kills.
Experienced players who know all areas and boss patterns can clear the game in approximately 3–3.5 hours. The 4-hour limit is deliberately permissive — you do not need to play optimally, just avoid getting lost or grinding sidecontent.
Achieving Feat Accompli typically requires 2–3 targeted runs. Planning which achievements go in which run avoids the mutual exclusions and prevents repeating large sections.
Target achievements: All story trophies, all children rescues, Fully Equipped, Fishin’ Reactor, Minigame Master, Renegade Roundup, Traumatized and other NPC events, Big Spender (50,000 Bones spent), Drag Race (fund train station), all weapon and sidearm skill feats.
Key discipline: Check every dungeon room for trapped children. Spend Bones freely — you are going for Big Spender, not Bone Pincher. Complete all optional side content and secret bosses. Buy the All-Seeing Skull after Coltrane Peak and use it in every dungeon.
Target achievements: Hollowin’ Again!, Speed Runner (<4 hours), Hardifier (3 Hard Modifiers), Weirdifier (3 Weird Modifiers). You will likely need two separate NG+ runs for the speedrun (no modifiers) and the modifier runs (slower but feasible).
Key discipline: For Speed Runner — no modifiers, skip all optional content, 3 mirrors only. For Hardifier/Weirdifier — run them separately from the speedrun attempt; modifiers increase difficulty and risk failure.
Target achievements: Bone Keeper (never lose Bones), Bone Pincher (no shop spending), Below Zero (-1% collection), Off the Grid (no Underlab). These restriction challenges are easiest on separate focused runs with a specific plan rather than bolted onto a content-heavy run.
Key discipline: Bone Keeper — equip Bell of Grace and Proto Spark. Never enter a boss without spending all Bones first. Bone Pincher — no shops at all; requires pre-planning a no-economy path through the game.
50 achievements and trophies, shared across Steam and PS5. The platinum/100% meta achievement is called Feat Accompli and requires earning all other feats first.
The most dangerous missable achievements are: children rescue feats (complete a dungeon without finding all children), Bone Keeper (lose your Bones once and the run is disqualified), Off the Grid (enter the Underlab even once), and specific NPC events like Traumatized. Bone Pincher and Big Spender are mutually exclusive in one save. Plan across multiple runs to avoid conflicts.
There is no trophy explicitly called "no-death," but Bone Keeper functions as the practical equivalent: complete the game without ever losing your Bones. If you die and fail to recover your dropped spark before it disappears, your Bones are permanently lost and the run is disqualified. Guides recommend Bell of Grace and Proto Spark trinkets to make this survivable.
Speed Runner requires completing the full game in under 4 hours (in-game timer). Best attempted in New Game Plus with full upgrades from a first run. Keep all modifiers off during the attempt. Experienced players with knowledge of all areas and bosses can comfortably finish in 3–3.5 hours.
Yes. Renegade Roundup requires defeating five specific optional bosses: Armand, Maxi, Willis, the Dugin, and Evra. These are secret encounters tied to specific side-content triggers. See the bosses guide for individual unlock conditions.
Hardifier, Weirdifier, Off the Grid, Below Zero, and Bone Keeper are all at approximately 0.3% completion on Steam. Feat Accompli (100% all feats) is expected to be in the same range or lower once the player base stabilises.
No. Bone Pincher (no shop spending) and Big Spender (spend 50,000 Bones) are mutually exclusive. Below Zero (-1% collection) conflicts with Fully Equipped. Hollowin’ Again!, Hardifier, and Weirdifier effectively require a second run. Plan a minimum of 2–3 targeted runs for full completion.
Yes. Fully Equipped requires unlocking all Weapons, Trinkets, Cloaks, and Upgrades, which includes all 60 trinkets and all 15 sidearms. Steam completion rate is approximately 2.8% — it is achievable on a thorough first run but requires exploring every optional area and completing all dungeon content.
Renegade Roundup: all 9 secret boss unlock conditions and strategies for every boss.
NG+ unlocks after your first clear — what carries over and the extra challenge modes for achievement hunters.
Full area order with missable children rescue locations and story progression flagged.
Best builds for Bone Keeper runs, speedruns, and challenge modifier playthroughs.
All 60 trinkets — many achievements require specific trinket combinations or collection milestones.
Master the burrowing system to unlock the Hollowing-heavy achievements and challenge runs.