All 6 Mina the Hollower mirrors — how to enter each one, how to activate Mirror’s End for fast travel, and everything you need to know about the Astral Orrery network.
Mirrors are portals scattered across Tenebrous Isle. Each one leads to a room inside the Astral Orrery — the sixth and final main region of the game. Entering and activating mirrors is the only way to explore the Astral Orrery and restore its Spark Generator.
You do not press an interact button. Instead, hold the movement direction into the mirror for a few seconds. Mina will phase through the surface. If you just tap the direction once, nothing happens — hold it until she enters.
| Step | What to Do |
|---|---|
| 1. Find the mirror | Mirrors look like tall ornate frames with a reflective surface. They stand upright against walls. |
| 2. Hold direction into the mirror | Face the mirror and hold the movement stick / D-pad toward it. Hold for 2–3 seconds. |
| 3. Reach the gold mechanism | Inside the Astral Orrery room, find the gold mechanism and activate it. This registers the mirror. |
| 4. Return or explore | Walk back through the same mirror to return to Tenebrous Isle, or continue deeper into the Orrery. |
There are 6 enterable mirrors hidden across Tenebrous Isle. A 7th mirror exists in Ossex but is the exit from the Astral Orrery — it cannot be entered from the outside.
Region: Queensbury Crypt area
Location: Inside Radiant Manor, in the Grand Hall. The manor is accessible early in the game — this is often the first mirror players find.
How to enter: Hold into the mirror from the front. The Grand Hall mirror is visible on the main path through the manor.
Region: Queensbury Crypt
Location: Deep in the crypt, in the Statue Head Hall. You pass through this area during the main dungeon route.
How to enter: Hold into the mirror on the wall. The room contains large stone head decorations as a landmark.
Region: Bone Beach
Location: In the Worm’s Back sub-area of Bone Beach. Look for it after crossing the bone-strewn shore sections.
How to enter: Standard hold-into-mirror entry. The sandy environment and bone-piled rooms are the area landmark.
Region: Coltrane Peak
Location: In the Icebound Cavern, accessible from the main ice dungeon path. The cavern is distinguished by its frozen walls and slippery floor sections.
How to enter: Hold into the mirror. Watch for the Mirren secret boss carriage nearby — they share the same general area.
Region: Nox’s Bayou
Location: On the Moonlit Path, a section of the bayou lit by reflected moonlight. The mirror is on the main exploration path through the swamp.
How to enter: Hold into the mirror. The swamp lighting makes this mirror easy to miss — look for the reflective frame in the dimly lit corridor.
Region: Septemburg
Location: Inside a Farm House in the Crow Town section of Septemburg. This is the last mirror geographically and typically found latest in a playthrough.
How to enter: Hold into the mirror inside the farm house. Crow Town is recognisable by its scarecrow-filled outdoor sections.
There is a 7th mirror in Ossex. This mirror functions only as an exit from the Astral Orrery back to Ossex. You cannot phase through it from the Ossex side — it is one-directional. Do not waste time trying to enter it from the outside.
Once you have activated mirrors in the Astral Orrery, you can use Mirror’s End as a fast-travel network. Each activated mirror room connects back to its source location on Tenebrous Isle.
| Mirrors Activated | What You Unlock |
|---|---|
| 1–2 | Access to those Orrery rooms; no fast-travel network yet |
| 3 (minimum) | Story progression unlocked; Mirror’s End begins working as a travel hub |
| 4–5 | Expanded network; more warp destinations available |
| 6 (all) | Full network: warp from any activated mirror to any other in seconds; complete Astral Orrery exploration unlocked |
Mirrors are not the only fast-travel option. Train stations in Ossex connect to surface locations across Tenebrous Isle. The train network is separate from the mirror system and becomes available earlier — check the station board in Ossex for available routes. Some trinkets in late-game areas can only be reached via the train.
Track which mirrors you have activated. Remember: entering a mirror is not enough — you must activate the gold mechanism on the Astral Orrery side.
Hold the movement direction into the mirror for 2–3 seconds. You do not press an interact button — Mina phases through after a short delay. Tapping the direction once will not work; you must hold it continuously.
There are 6 enterable mirrors: Radiant Manor (Grand Hall), Queensbury Crypt (Statue Head Hall), Bone Beach (Worm’s Back), Coltrane Peak (Icebound Cavern), Nox’s Bayou (Moonlit Path), and Septemburg (Farm House / Crow Town). A 7th mirror in Ossex is the Astral Orrery exit and cannot be entered from outside.
You must activate the gold mechanism inside the Astral Orrery room after entering the mirror. Just entering is not enough. If you left without hitting the mechanism, re-enter the mirror and activate it. Fast travel also requires at least 3 mirrors activated before Mirror’s End becomes a travel hub.
You need at least 3 mirrors activated to progress through a key story area in the Astral Orrery. All 6 are needed to fully explore the Orrery and restore its Spark Generator. Missing mirrors will leave sections of the Orrery inaccessible.
Mirrors connect to the Astral Orrery and form the Mirror’s End fast-travel network. Train stations connect surface locations on Tenebrous Isle — they are a separate system. Train stations become available earlier and are useful for revisiting regions; mirrors are required for Astral Orrery access and late-game exploration.